[Mkguild] Introduction, Hello, And Long House Model

C. Matthias jagille3 at vt.edu
Wed Feb 4 05:06:55 EST 2009


>Hello, my name is Neutrino Tau.  I've been watching the MK story 
>universe for a while but I finally decided to join in.  Frankly I 
>got tired of watching and not doing anything.
>
>I'm not going to join in with stories yet as i'm not particularly 
>experienced yet.  However, I will be contributing with maps and 
>models.  Right now I'm working on a 3D Long House Model in an effort 
>to give a bit of a visual to some of the stories.  I have a 
>selection of photos in a ~3 MB zip on a fileden account for those 
>interested. 
><http://www.fileden.com/files/2008/7/13/2001797/2d_long_house_pics.zip>http://www.fileden.com/files/2008/7/13/2001797/2d_long_house_pics.zip
>
>I will be working on this for a while and not only am I open to 
>suggestions but as I get past basic layout, I will be considering 
>more detailed features including appartments.  That is down the road 
>a ways but I'm considering it.
>
>Other than that, it's been nice reading the stories and i'm looking 
>forward to working with the community.  Lastly, right now I'm not 
>sure I want any on this on public pages yet, I'd like to have a bit 
>more done bfore any big postings.

I'd say hello, but I guess you've already dissolved into other 
particles.  The Tau Neutrino doesn't last long. ;-)

Welcome to Metamor Keep!  I really like what you've done to render 
the Long House.  It's definitely become the most famous place in all 
of Metamor.  But in all of these maps (including the one you based 
your work off of), there are a few things missing:

First, the Sondeckis Shrine is directly off the Long House.  Second, 
there would be more than one set of stairs.  A single set would 
quickly become a bottleneck.  Third, there should be an opening to an 
outer window with a cauldron for boiling oil (seen in the story 
'Longing').  Fourth, the balcony, as described in the original story 
'Hunt', runs the entire length of the hall, although I do rather like 
the cupolas you put in.

And there is one thing that's always confused me about this 
map.  When I wrote 'Hunt' , the entrance chamber was at the long end 
of the hall, not in the middle.  How did that get changed?

Just a few thoughts from me.  And welcome again to Metamor!

May He bless you and keep you in His grace and love,

Charles Matthias




More information about the MKGuild mailing list