[Mkguild] Introduction, Hello, And Long House Model

C. Matthias jagille3 at vt.edu
Wed Feb 18 06:39:45 EST 2009


>Welcome to MK ^_^. Matthias mentioned the sondecki shrine, but I'm 
>pretty sure that with no sondecki left at MK is would have closed up 
>again. I was also under the impression that the entrance was at the 
>end of the hall as well as it would be more defensible when 
>breached. The staircase issue is a valid one, but as it goes to less 
>used parts of the long hall it probably won't be too critical. I 
>also agree with the boiling oil thing but I'd like to add something 
>else. The long hall is supposed to have a really large stockpile of 
>weapons. Very, very large, and I'm not sure it would properly fit in 
>the space you've given it. I might be mistaken and the weapon 
>stockpile is actually somewhere else though. Apologies if this is 
>the case. Aside from that though, this is great! It would be 
>wonderful to have a working map of one of the few places in the keep 
>to actually stay somewhat still.

While the Shrine would be unavailable if there is no Sondecki at 
Metamor, Garigan has made a couple trips there, so it would show up 
from time to time. ;-)

May He bless you and keep you in His grace and love,

Charles Matthias




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