[Mkguild] Introduction, Hello, And Long House Model
C. Matthias
jagille3 at vt.edu
Wed Feb 18 06:39:45 EST 2009
>Welcome to MK ^_^. Matthias mentioned the sondecki shrine, but I'm
>pretty sure that with no sondecki left at MK is would have closed up
>again. I was also under the impression that the entrance was at the
>end of the hall as well as it would be more defensible when
>breached. The staircase issue is a valid one, but as it goes to less
>used parts of the long hall it probably won't be too critical. I
>also agree with the boiling oil thing but I'd like to add something
>else. The long hall is supposed to have a really large stockpile of
>weapons. Very, very large, and I'm not sure it would properly fit in
>the space you've given it. I might be mistaken and the weapon
>stockpile is actually somewhere else though. Apologies if this is
>the case. Aside from that though, this is great! It would be
>wonderful to have a working map of one of the few places in the keep
>to actually stay somewhat still.
While the Shrine would be unavailable if there is no Sondecki at
Metamor, Garigan has made a couple trips there, so it would show up
from time to time. ;-)
May He bless you and keep you in His grace and love,
Charles Matthias
More information about the MKGuild
mailing list