[Mkguild] Newcomer
Kit
stormkit10 at gmail.com
Thu Aug 5 19:43:00 UTC 2010
That is correct. The weremouse is Topo. Also correct I suppose is the issue
of the rare sane werewolf. I think Ryx summed it up best: they can exist,
but they're really rare and you just need to consider the stereotype most
keepers will hold in mind.
Kit
On Thu, Aug 5, 2010 at 2:32 PM, Elliott Olson <ejolson at wiktel.com> wrote:
> Hello Nathan,
>
> I stand corrected, wereMOUSE falcon.
>
> Thursday, August 5, 2010, 10:56:39 AM, you wrote:
>
> NP> I believe the hybrid in question was Topo. I browsed thru the list
> NP> until I found a name that sounded right, but I can't confirm because
> NP> he doesn't have a written character page.
>
> NP> -LurkingWolf
>
> NP> On Thursday, August 5, 2010, Elliott Olson <ejolson at wiktel.com> wrote:
> >> Hello ,
> >>
> >> The wiki has this to say:
> >>> Werewolf: The most common lycanthrope in western Galendor. Born
> >>> werewolves usually travel in close-knit packs. Unfortunately, this
> >>> is also one of the variants that is most often bestowed as a
> >>> magical curse, usually by priestesses of Lilith.
> >> Which doesn't appear to limit *all* werewolves to Lilith's control.
> >> There is a wererat that got the animal transform curse in the form of
> >> a bird, which makes for an odd hybrid, but I don't recall his name and
> >> Google won't let me find him in the archives. :P
> >> Prof recently introduced Dustin, an AR-cursed werewolf and I don't
> >> recall anything said about him regarding Lilith's control or losing
> >> his soul to her.
> >>
> >>
> >> Wednesday, August 4, 2010, 11:52:10 PM, Kit wrote:
> >>
> >> K> One thing of importance however... MK already has werewolves and
> they're of
> >> K> the evil mindless killers variety. If you character is going to turn
> into a
> >> K> wolf during full moons you're going to need a different explanation
> than
> >> K> that since werewolves are created by one of the daedra (evil gods of
> the
> >> K> lightbringer religion) and all werewolves lose their soul to her and
> become
> >> K> her servants. Again, nothing to stop your character from turning into
> a
> >> K> wolf, but just be careful about what's already established.
> >>
> >> Thursday, August 5, 2010, 7:22:06 AM, Ryx wrote:
> >>
> >> R> I do believe there have been other stories that feature lycanthropes
> not of the
> >> R> 'mindless killing machine' type.
> >> R> I recall clearly one where the lycanthropic person was animorph
> cursed yet
> >> R> retained their original lycanthropy (which was either a bird of some
> sort or a
> >> R> mouse, I do not recall immediately - but not a werewolf).
> >>
> >> R> I am not wholly averse to the idea of sane werewolves, but we have to
> exercise
> >> R> all due care in how we introduce and manage them in the story
> setting. They
> >> R> would be so rare as to be quasi-unique and NOT seen in any sort of
> favorable
> >> R> light, especially around Metamor as they've had to deal with them in
> the past
> >>
> >> --
> >> Best regards,
> >> Elliott mailto:ejolson at wiktel.com
> >>
> >>
> >>
> >>
> >> _______________________________________________
> >> MKGuild mailing list
> >> MKGuild at lists.integral.org
> >> http://lists.integral.org/listinfo/mkguild
> >>
>
>
> --
> Best regards,
> Elliott mailto:ejolson at wiktel.com
>
>
>
>
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