[Mkguild] Proposed redesign of the Mages' Guild Tower
Skylos
skylos at gmail.com
Fri Aug 20 00:07:42 UTC 2010
On Thu, Aug 19, 2010 at 4:37 PM, Ian Jones <Ian.Jones at valpo.edu> wrote:
> I think that the design is not more efficient than a regular tower, but if
> done right it could be far cooler.
>
Insofar as 'removing stairs/ramps is cool' I suppose. or 'making it four
times harder to get around the guild hall' is cool.
> A question you have to consider is whether Kyia's variable geometry affects
> the tower or not. If it does, then this whole argument is moot.
>
The whole design is moot, Kyia puts you where you need to be whether or not
its logical, or whether you've conceptualized a portal shifting you between
floors or top/bottom. You might as well be trying to formalize the rules on
which Kyia operates.
> Only if it doesn't do we have to wonder whether the tower will make your
> legs hurt as you go through it.
>
And have a design we can make a map of and discuss.
> But putting in portals like you're describing just sounds tacky to me.
>
really? Its just pragmatic. they don't look like anything but a
continuation of the hallway through an arch - they just happen to be a
continuation of a different hallway. What could be cooler than something
that is effectively takes you to a different floor but doesn't look anything
remarkable?
> If you're going to do portals, put them in the center of the room and
> have one for each floor. You can step off each floor into them, as well.
>
I don't know what you're on about here. I don't mean like in the portal
game with the glowy things on a wall, that IS tacky. I mean its an archway
that continues a hallway, just like any archway in a hallway. Its just that
the floor in the archway connects to a different point than your previous
intuition might have suggested.
Personally, I think the tower's layout would be the best aesthetics-wise and
> efficiency-wise if it was done as a huge Mobius figure. You would get all
> the benefits of walking up stairs and be able to use twice as much floor
> space!
>
Uhh... by using the floor and cieling?
> Of course, the non-mages' guild residents would have to go, because using
> both sides of the stairs would require that you use the floors in between as
> well.
>
Disagree. such Stairwells do not require utilization of the other floors.
You could just add more floors, but then the efficiency goes back down
> again. Gravity would be re-oriented to whatever direction the nearest floor
> is, you could have bridges across the middle, and besides, how cool would it
> be to look up and find yourself in one of M. C. Escher's constructs?!
>
I think i'd probably puke.
Skylos
> >>> Skylos 08/19/10 5:08 PM >>>
>
> Based on what you have said here I can confirm that I understand what you
> are saying and the layout you are speaking of, but you aren't actually
> answering the question I am asking.
>
> Th e question is *is that a pragmatic layout*. when every 360 degrees is
> another 200 feet of walking, five floors is 1000 feet of straight-line
> movement and delay. You have to walk all the way around the floor to get to
> the next floor.
>
>
> But you can solve that problem easily enough. Imagine as you come to the
> 'join point' on the third floor you see two portals and a passthrough. They
> don't look remarkable - just like an arch sequence over the passageway - but
> through the right side you see the fourth floor, the center is a
> continuation of the third perfectly normal, and the left is the second floor
> corridor.
>
> ______ ______ ______
> / \ / \ / \
> | 2 | | 3 | | 4 |
> | | | | | |
> | | | | | |
> | | | | | |
> |______| |______| |______|
>
>
> If you needed to go from the first floor to the fifth you'd go through
> portal-to-second, loop 180 degrees across the hallway and come out 2 arch
> labeled above. another 180 degrees and through arch labeled 4, another 180
> across the hallway through the arch and you're on the fifth floor. you can
> then immediately tight 180 back through the center portal to get to your
> destination.
>
> Faster than stairs, uses your portals, kind of cool, is bidirectional
> without having to run 200 feet between utilizations. Might get dizzy
> running around in circles though. Right?
>
> Skylos
>
>
> On Thu, Aug 19, 2010 at 2:58 PM, Ian Jones <Ian.Jones at valpo.edu> wrote:
>
>> On Wednesday - August 18, 2010 at 4:26 PM, Skylos <skylos at gmail.com>
>> wrote:
>> >Based on what I'm reading, it sounds like its a mobius hallway - if you
>> run in a clockwise direction, you won't be running uphill, >you won't run
>> downhill, but your ears will pop and you will find yourself entering the
>> entrance hall from the other side.
>>
>> Not true. If the hallway was a Mobius construct, you would walk to the
>> attic on the top side of the stairway or ramp or whatever you use to get
>> from one floor to another, and back down to the entrance hallway on the
>> underside. Of course, you wouldn't notice the flip, and everything would be
>> oriented away from what you think of as floor anyway.
>>
>> The tower sounds like a dimensional circle, where either the top of the
>> tower is a portal down to the basement or the whole thing is cuved about in
>> a circle so that the top and bottom are connected while the tower itself
>> remains geometrically straight. It's like the space *around* the tower
>> is curved, but the tower *itself* isn't - from the point of view of the
>> people walking through it.
>>
>> Or the tower is a series of circles laid over one another through
>> fancy dimensional manipulation. In that case, it'd just be like a regular
>> circle, only you'd have to go around 720, 1080, 1440, etc. degrees of
>> rotation before you got back to the beginning. Each 360 degree interval be
>> a different floor, and would have its own customizable space (rooms and
>> stuff). Each 360 degree would also be in its own little dimension, and they
>> would be layered over each other with transitions between them where you
>> would normally run out of circle.
>>
>> If I have confused you, send me an email and I'll try and explain things.
>> I can't promise any clarifying results; it's had to explain things like this
>> without pictures.
>>
>> Ian
>>
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>>
>
>
> --
> "If only I could get rid of hunger by rubbing my belly" - Diogenes
>
>
>
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