[Mkguild] The Sathmore empire

christian okane chrisokane at optimum.net
Sat Dec 7 18:16:25 UTC 2013


The Arenul Ceen is the official magic organization in the Sathmore empire.
There are others but it is the top organization. The exact # in it do need
some trimming perhaps which is why the wiki  lists the size as estimated.
The organizations big problem is the stricvt control the royal family has
over it. It stifles creative thinking and keeps the group from doing
anything really fast or well.

 

  The Arenul Ceen and the Marigund mages guild represent the two extremes of
magic guilds. One (Arenul Ceen)  is very controlling, strictly organized and
VERY class  orientated. The represents some of the worst elements of guilds.
The other (Marigund) is loosely controlled and organized and really doesn't
care about class. But the Marigund group is a bit TOO money conscious and
willing to sell at the right price.   The Arenul Ceen wants to strictly
control magic and thinks such knowledge should be horded and guarded. The
Marigund guild wants to promote it see it spread as far and wide as possible
by sharing such knowledge.  Most other magic guilds usually fall somewhere
in between. 

 

The problem with all guilds is they do tend to foster an 'us vs them'
attitude which non-guild mages despise.

 

Chris

The Lurking Fox

 

 

From: Ryx [mailto:sundansyr at yahoo.com] 
Sent: Friday, December 06, 2013 2:37 PM
To: christian okane; 'MKGuild list'
Subject: Re: [Mkguild] The Sathmore empire

 

I wouldn't go so far as to say it's 'The' magic organization of Sathmore;
there are Guilds aplenty, and many of them claim to be 'The' magical
authority in Sathmore.  This, of course, leads to plenty of conflicts
between the guilds both above and below board.

Having read your wiki details I would say that this organization comes the
closest to official authority, but I would probably pare its numbers down,
otherwise it would overwhelm pretty much every other guild out there,
including Metamor and Marigund.

As well, it *wants* to crush them and actively works to make the life of
other guilds bureaucratic hell.  It also seeks to absorb any un-guilded mage
that they encounter.  Getting *into* the guild is easy - do it or get
arrested, manna-blocked, killed, or worse - advancing beyond the lowest of
the Master ranks is extremely difficult.  Beyond Master things become
extremely political.
It also seeks to control how much magic is available to the public and at
what costs (this being pretty much a universally embraced idea in Sathmore
and a good bit of the Midlands) and is one of the few things that guilds
work together to maintain.  It is one of the major reasons un-guilded mages
like Murikeer loathe the guilds.  Since this guild is closely associated
with the throne it's activities support the throne and its sales fatten the
treasury immensely.
I would even hazard to say that almost the entirety of the ruling Families
are mages (usually minor or middling) and members of a sub-chapter of this
guild, considering its purported size, influence, and reach.

Ryx.

 

 

On Friday, December 6, 2013 12:29 PM, christian okane
<chrisokane at optimum.net> wrote:

I am in the midst of doing a story set in the Arenul Ceen (The magic
organization) in Sathmore. Are there any details I need to watch out for?
Any story lines in motion?


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