[Mkguild] Fan Shoar

cokane8116 at aol.com cokane8116 at aol.com
Sun Dec 3 09:12:41 UTC 2017


I posted this info on the Forum on the MK wiki.

 

 

 

-----Original Message-----
From: Indagare . <brenner.mike at gmail.com>
To: mkguild <mkguild at lists.integral.org>
Sent: Fri, Nov 24, 2017 8:29 pm
Subject: [Mkguild] Fan Shoar



Here are some thoughts I have on Fan Shoar. Please get back to me on this:



Fan Shoar
Fan Shoar is one of the five continents of MK'sEarth. It is located in the northeast quadrant of the world map, north ofIrombi and the Central Sea and east of Yamato, Khumar, and the OrientalCoastlands.
 
History
 
If Irombi is the cradle of human civilization, FanShoar is where humans first spread. How long ago this actually occurred is notknown, but there are many ruins, and some are seemingly only a thousand yearsyounger than those found in Irombi. Most creation myths involve ancestors thatmigrated out of some underground realm to the surface or other form ofmigration from somewhere dangerous.
 
Climate
 
Fan Shoar has a huge range of environments from thearctic north to the sub-tropical and tropical south. 
 
-StarfrostTundra: The northernmost area of Fan Shoar, this land is continuouslyfrozen except near the coasts and south. Various structures of ice and snowexist in the forms of pillars and arches, though there are rocky outcroppingsand caves are oddly common. The closer to the center one gets, the colder itgets. Some crystals form in an area where the highs never reach above 32degrees Fahrenheit. These are known as everfrost crystals and they emit coldand a chilly, bluish light. The further in one goes, the colder it becomes andthe colder the everfrost crystals are as well. Tales say there is an area whereit is so cold people are frozen alive.
 
-BalewinterTimberlands: To the immediate south of the Starfrost Tundra is an area oftiaga. Tribes of nomadic wanderers calling themselves the Kupuni roam the area.They use yurts and reindeer, though in winter they occasionally build igloos.Though they chiefly hunt or fish they are more than willing to engage in trade,usually for anything fire-related. In return they are happy to provideeverfrost crystals and the furs and skins of rare, northern animals.
 
-StormwingForests: South of the Balewinter Timberlands, this area has a temperaterainforest climate (similar to the Pacific Northwest). The Tigmest people makethis place their home. They build cedar longhouses whose windows and doors endup looking like faces and which are flanked by totem poles. There are eighteentribes and each one has a particular animal they feel a connection to and whichforms the base of their totem poles. The Stormwing Forests has many rivers andlakes as well as rises and waterfalls. Salmons make a yearly run on thewaterfalls. All the Tigmest tribes are matrilineal. They do occasionally waragainst one another, but will unite against common enemies.
 
-GreymistMountains: Forming a long line to the southeast of the Stormwing Forests,the Greymist Mountains are fairly low but still present a reasonable challengeto climb over (about the same as the Appalachian Mountains). There are manybreath-taking scenes from the mountains, though they are also home to somedangerous creatures and few people tend to live on them permanently.
 
-WatakimariConfederacy: Stretching from the Greymist Mountains to the northwest to theYajiit Sunlands and the Okelamala Swamp, the Confederacy is a more or lessunified area. There are many mounds built in the shapes of animals (though thisis only obvious from above) and several sites of cities. The people ofWatakimari are matriarchal and have a strong base around the many rivers that runthrough their lands and specifically the three great lakes near the center ofit. The area as a whole has a temperate climate, though the areas closer to theOkelamala Swamp and Yajiit Sunlands are much warmer and more subtropical.
 
-YajiitSunlands: A more appropriate name is unlikely to be found. There are areasof prairies on the outskirts with golden yellow flowers and inside is an areaknown as the Rainbow Desert which resembles the US southwestern desert with itsmany outcroppings. There is a large canyon there as well. Within the Sunlandsare the Xablan who build their homes on the sides of cliffs. Particularlyimpressive is the city of Taxal located on the western end of a bay. It extendsfrom the western bay to the Skystone Mountains in the east.
 
-SkystoneMountains: Home to the Phisqantinsuyu Empire. It stretches north from theWatakimari Confederacy to south where the mountain range ends. The empire pavedroads and uses stone almost exclusively in construction of buildings. Themountains themselves are beautiful and are named for the fact that there areactual flying islands around it. These areas seem to defy gravity, though thereality is they are being held up by naturally-forming crystals imbued withproperties from the Elemental Plane of Air.
 
-OkelamalaSwamp: Nearly due east of the Yajiit Sunlands and on the other side of the SkystoneMountains this swampy area holds many secrets. It is named after the peopleliving there, who build their homes among the trees and live off the bounty ofthe swamp. It is most like the Everglades in nature.
 
-KatzlEmpire: Just south of the Yajiit Sunlands, it extends west to east from theCentral Sea to the Keystone Mountains and as far south as the TinikawarRainforest. Centers of worship and power exist in the form of step pyramidsdedicated to the sun. They have the most advanced astronomical records ofanyone in the world.
 
-TinikawarRainforest: Taking up a majority of the southern portion of Fan Shoar, thisrainforest is home to many different tribes. It is also home to a large riverwhich links almost all of the region. It is named after the legendary TinikawarEmpire which once ruled the area but which has long-since fallen. Vine-coveredruins can be found in many places. The tribes of Tinikawar share many culturalsimilarities and trade with one another (and some outsiders). Major citiesstill exist on the coasts, though there’s no centralized government.
 
-QwixotaPlains: The southernmost tip of Fan Shoar is covered by a vast prairie. TheQuixota tribe roams over it on their horses. They have many settlements madeout of baked clay located near watering holes, but most are not continuouslysettled except during the fall and winter months. Anyone wandering in isexpected to care for the buildings and any crops for as long as they stay.
 
People
 
The humans of Fan Shoar have darkest skin that has aruddy look to it. They are about average height. Their hair is usually straitand black with iridescent sheens of blue, purple, or red; facial hair isuncommon. 
 
Much like in Irombi, Humans are the only civilizedsentient race that is native to the continent, but other intelligent creaturesdo call the continent home. Particularly common are elementals of various sortsas well as talking animals (scholars speculate this is due to the influence ofsome outer plane). There are also rumors of lizardfolk, frogfolk, and birdfolkin the Okelamala Swamp and Tinikawar Rainforest though they’ve yet to beverified.
 
Fauna
 
Fan Shoar is home to a wide variety of fauna whichlargely resembles the animals of North America and South America.
 
Civilization
 
The people of Fan Shoar are different than theircounterparts in RL Americas during the Middle Ages; being the second home tohumans, much knowledge has been lost but there has also been much retained.Horses are common as are llamas. 
 
Shamanistic magic is highly developed in Fan Shoar,though it is different from that of Galendor. It includes much more alchemy andthe use of familiar spirits (generally small, elemental beings that take on theshape of an animal) is common. Shamans in Fan Shoar can produce a wider varietyof effects than most in Galendor can accomplish because they can also detectraw magic and regularly treat with elemental spirits who are sometimesconsidered members of a given empire or tribe and who often align themselves indefense. Extreme care is taken when dealing with any extraplanar being, however,particularly those from the Heavens and Hells.
 
Most of the civilizations in Fan Shoar are matriarchal;men are given honor and respect, especially as talented crafters, artists, warriors,and shamans, but lines are traced through the mother and kinship is reckoned strongerwhen it is through the mother and her relatives. Similarly, men move in withtheir wives and must prove their worthiness as a husband before any marriageproposal is accepted.
 
Religion
 
Much like in Irombi, their closeness with spiritsallows the people of Fan Shoar to understand the capabilities and morals ofcelestials to a great degree. While they do not see Daedra worship as innatelyevil, they are fully aware of the dangerous nature of most of them and treatthem accordingly. They far more likely to worship the Aedra and Eli (whom theycall the Great Spirit), but pay due respect to Daedra when needed. Shamans,particularly, tend to be capable of sensing the Daedra at work and will offer somethingthat, effectively, is a very polite request for them to stay away. 


_______________________________________________
MKGuild mailing list
MKGuild at lists.integral.org
http://lists.integral.org/listinfo/mkguild

-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.integral.org/archives/mkguild/attachments/20171203/e5d96aed/attachment-0001.html>


More information about the MKGuild mailing list