[Mkguild] Life Expectancy in MK universe

Kit stormkit10 at gmail.com
Tue Sep 16 16:03:14 EDT 2008


Well the point of what I suggested is that the age catches up with them so
quickly there IS no time to prepare. If you're lucky you notice you suddenly
can't change age anymore, but if not your first clue is suddenly aging until
old age and death. The whole process would take no more than a day, two at
absolute most. There is no advance warning and one day of knowing is so
short, that people would still endlessly fret about their upcoming death or
not be prepared for it at all. Old age is in a way one of the primal fears
of humanity, and the sudden and out of control aging would be even more
terrifying than just suddenly dropping dead. The sudden death is too sudden
for a person to be really worried about it, it's not something to worry
about, it'll just happen. One day you drop dead and that's it. Rapid aging
is a far larger drawback to the AR curse and makes much more sense in my
opinion.

On Tue, Sep 16, 2008 at 3:28 PM, Michael Olson <michael.k.olson at gmail.com>w=
rote:

> Restating my position from the debate:
>
> I prefer it when AR just drop dead, rather than age at all.  It
> creates an story-interesting drawback to the AR Curse.  The complete
> lack of warning as to when you might might die creates interesting
> behavioral affects in the sense that you either might A) always be
> worrying about when you'll die, or B) not be given any overt reason to
> prepare for the end, and thus fail to do so.
>
> Michael Olson
> AKA Mystic
>
> On Tue, Sep 16, 2008 at 3:16 PM, Kit <stormkit10 at gmail.com> wrote:
> > Oh, I definitely like that idea. It clears up a whole big mess that wou=
ld
> > otherwise be made. Since the curse is tied to a person's life, when they
> die
> > the curse breaks? It sounds reasonable and couldn't possibly lead to a
> > finding for a cure (which many people would be worried about) since to =
be
> > cured is to die. In most cases, it would occur posthumously, but in the
> case
> > of ARs, since their curse is youth, they die of old age, but continue to
> > live for a day or two afterwards while it catches up with them. Are the=
re
> > any protests to this idea?
> >
> > On Tue, Sep 16, 2008 at 8:51 AM, Hallan Mirayas <
> hallanmirayas at hotmail.com>
> > wrote:
> >>
> >> > Date: Thu, 11 Sep 2008 21:58:58 -0400
> >> > To: tatsushu at gmail.com; daemonpontos at gmail.com
> >> > From: jagille3 at vt.edu
> >> > This is true. There was a discussion a number of years ago about how
> >> > the ARs age, since there is no apparent reason for them to
> >> > die. Raven pointed out that the free radicals would still accumulate
> >> > in their system which would lead to cell death. So in essence, at
> >> > some point in their "old age" the body would just start breaking
> >> > down. Death would come swiftly to an AR after a number of
> >> > years. But in general, they will have longer lives than animal
> >> > morphs who have beastly biologies to contend with.
> >>
> >> If I recall correctly, the specifics of an AR's "old age" were that th=
ey
> >> would first lose their ability to age/youthen themselves, getting stuck
> at
> >> whatever age they happen to be when their AR abilities wear out.  After
> >> that, they start to age quite rapidly, and end up dying of old age the
> same
> >> as everybody else.
> >>
> >> Hallan
> >>
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