[Mkguild] Regular visits to MK
christian okane
chrisokane at optimum.net
Mon Sep 7 02:17:02 UTC 2015
I agree with you Amiga - I thought that any length of time outside the valley resets the counter.
Chris
-----Original Message-----
From: mkguild-bounces at lists.integral.org [mailto:mkguild-bounces at lists.integral.org] On Behalf Of AmigaDragon
Sent: Sunday, September 06, 2015 10:14 PM
To: MKGuild list
Subject: Re: [Mkguild] Regular visits to MK
People may not yet be aware of the expansion but some will definitely fear it may be happening.
I thought there had been some discussion indicating mere hours or minutes outside the border to reset the clock but I personally think it should be an entire day minimum, if not a day per day spent in the valley as you suggest.
Saturday, September 5, 2015, 8:07:22 AM, Ryx wrote:
R> I do believe people ARE aware, and have been for some years, that the
R> range of the curse is expanding. As Metamor's influence grows
R> - moreso than its population - the range of the magic/curse also
R> grows. It is not fast, granted, nor is it clear, but markers have
R> been set up on all of the major trade routes to warn those
R> approaching that they are near, or already within, the reach of the curse.
R> As well, the growing influence of the curse does not simply 'shut
R> off' the moment someone goes beyond the range of the curse. It
R> bleeds off slowly, which is why most merchants do not return for at
R> least a month or two, if not an entire year, just to be safe. I
R> believe I had just such a conversation some years ago on this topic.
R> For EACH DAY spent within the known limits of the curse it takes (at
R> least) a day for the magic to fade, but a good rule of thumb is two
R> days for the sake of safety. So if someone stays a full ten days,
R> they will not be entirely safe to return for at least ten but better
R> yet twenty. And just one step back begins the same clock all over
R> again.Staying ten, leaving six, and returning starts the visitor back
R> on the level of 'one four'. Understandably this can get incredibly
R> complex, particularly for the peasantry not versed in math.
--
Best regards,
AmigaDragon mailto:ejolson at wiktel.com
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